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OpenFungess
I love robots, and I make art.
Certified with Adobe illustrator and Photoshop.

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Texturing 3D-Models [Update on Low-Poly project]

Posted by OpenFungess - 1 day ago


It took me around a week, but I think I finally understand how I will texture my models for my Low-Poly Day project.

iu_1376862_21759638.webp


The process itself is very scuffed, I exported the UV's to photoshop and make the details in there, and use Illustrator for more complex shapes, such as rounded corners on rectangles. I just hope this process isn't too time consuming, but I shouldn't have to worry much as the deadline is in early June.


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